It could also be argued that the "no profit" clause may have helped keep the door open. Diku derivatives probably make up the bulk of todays muds, but very few of those muds are based on the original Diku - most are based on later generations such as Circle, Smaug, ROM, etc. If those muds had been able to profit from their code, I can't help but wonder how many of them would have sold licences, rather than giving the code out for free.
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