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Old 01-09-2006, 04:19 PM   #293
Letrus Abbot
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Join Date: Feb 2004
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They do seem a bit broad.

"Perks" as you've defined it can include everything from someone who gets a t-shirt for their character for donating $5 for the upkeep costs to laying out 1K or more to get 'the perfect pvp fighting machine'

The proposed categories also fail to address 'combination' models (e.g subscription costs+option to purchase special items via cash) or alternative models (Threshold's one-time required donation with options for more is really neither really a required purchase on a continuing basis nor is it 'optional' for that first payment past a certain point)

If the categories are too broad they really aren't very useful and lump together too many dissimilar models, if the categories address that problem by becoming more specific they become too numerous to be useful.
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