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Old 10-07-2002, 11:03 PM   #47
Seraphina
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Join Date: Sep 2002
Posts: 49
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I would guess that if not the majority certainly a very significant number of muds would not be able to offer incentives without contravening their main premise. That is, absolutely no crossover between IC and OOC.

Absolutely. Quality and quantity are not one and the same, and quantity in this case can even negatively impact quality. I am assuming that while many of the free muds may want to increase their player base that doesn't mean they want them coming in in huge numbers.

Non-issue. I agree that "enforcement" need not be an issue, the call is Synozeer's. Aside from the incentive issue the muds at the top of the list are basically those with the greatest number of players.

Are the kinds of players the smaller muds want the kind that are going to be attracted the games at the top of the list?
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