Re: Triggers, scripts, and bots
I'm not arguing that botting should be against the rules, only that it can be a serious problem, and its potential impact should be taken into careful consideration when designing a mud.
It can ruin the game for other players because they are forced to choose between having fun (by playing the game normally) and being competitive (by botting) - and the two choices are generally mutually exclusive. Furthermore, depending on the nature of the game, those who choose to play normally may have their fun seriously reduced anyway, if they're unable to compete with those who do bot.
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