I think we actually managed to be in agreement here, and missed it due to the odds of that happening being so small. :-p
I.E. - you like the artistry in Half-Life 2? You get a list of their names, look up them on the net, and make some offers. My mentioning of 'deals' was merely referring to finding an artist you want and who wants you as well.
The neat thing in this situation, as you might know from your own experience, is that top-quality professionals are sometimes very giving(or at least fair) with some of their spare time towards projects that are unique. In my experience, it was with unique, independently created graphical games - MUDs would certainly fall under the unique category for most top-of-the-line game artists also.
Some instruction booklets and might just be your best friend in this situation.
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