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Old 09-30-2007, 12:47 AM   #9
Zhiroc
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Join Date: Jan 2006
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Re: Searching for a Mud

One of the problems with player counts is understanding what it means.

First, let's assume that the MUD is being truthful. But as anyone who knows statistics, "average" is really not very meaningful in itself. For example, a MUD that has 50 people on noon to midnight then none from midnight to noon, might say 25. But for someone who can play only midnight to noon, the number is meaningless. And for the others, it doesn't really represent the true population.

I'm not sure what the correct metric is... but maybe it would be better to allow the average to reflect a 6 hour period, and for the game to declare what that period is.
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