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Old 04-04-2014, 10:26 AM   #8
KaVir
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Join Date: Apr 2002
Name: Richard
Home MUD: God Wars II
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Re: Mud client protocol?

I think all development along these lines, whether commercial or non-commercial, is good for mudding in general. It draws attention from the outside world, promotes cooperation between client and server developers, and encourages competition between games (which in turn encourages innovation).
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