Re: Developing from scratch
I was talking in terms of technical information. The kind of articles you are likely to get in Game Programming Gems (in the post I was responding to) are likely to be that deep a level, not gameplay related. In terms of technical information, once you can open a socket to listen and can accept and read/write to them, that's the basic level of you would need to employ to implement gameplay related code on top.
I don't disagree with any of your posts in this thread.
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