Re: Rom based muds have no soul
Arcane Nites was my first mud. Mindless Power-leveling, equipment chosen based on stats rather than appearance, almost everything with a 'you see nothing special' long.
I'm now at home playing UL, an incredibly immersive rpi with long descriptions, clothing that is statless. Still a bunch of mindless killing, but at least you don't just hit 'kill ____ ' and wait, occasionally using a special move.
Of course, once you're done with the killing you still absorb exp for hours, so you can do other things without feeling like you're falling behind.
Again, I still enjoy the ROM/Dikus and all that too.
So the 'first mud codebase' rule doesn't always apply.
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