Re: I have converted a MUD world to HTML.
I have always thought that it would be a great idea to find a way to create a solid enough app to run a MUD through a browser .. and then use Flash-Game design to create mini-games for crafting and various solo activities that could actually have affects integrated into the game itself.
It'd be a bit of work, but really, innovation and integration are the best friends of MUDs if they want to continue to grow and compete with MMOs.
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