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Old 09-25-2009, 12:31 PM   #61
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Looking for RP-focused MUD with as little combat as possible

If you want to talk about weak code and memory leaks. I went to a "supposed" top role-play intensive MUD the other day that does an autoboot every 24 hours giving the players a 2 minute warning to log off. If you don't log off and get booted out you are penalised (or punished as they call it). Apparently this is for memory cleaning. Armeggedon used to (don't know if they still do) shut down every week for a day for clean up and updates.

I have no idea how you'd keep any kind of playerbase with this type of odd programming.

As for Threshold's reasons. They are purely roleplay and style reasons. Similar to choosing permadeath over resurrection death or remorting over not remorting. You either like it or you don't and both styles have pros and cons to them.
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