Thread: $20 (USD)/Zone
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Old 09-03-2003, 04:53 AM   #44
the_logos
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Join Date: Sep 2002
Location: Mill Valley, California
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Indeed, but being your average Fortune 500 company employee is a miserable soul-sucking job. Being a builder on Achaea generally (but not always) involves getting to roleplay one of a handful of Gods. I mean, it's fun! No required hours, no forms to fill out, etc.

I'm not sure how disgruntled builders can cause problems for a decently-run mud. Any trouble they can cause is easily protected against. I also don't really see why one would disrupt one's world by removing an area from it. Imagine Wisconsin suddenly disappearing from the US. Highly distrubing to nearby residents no doubt! I suppose it's understandable if you're running a non-coherent world, but if you've got a world that's attempting some sort of conceptual coherence then removing an area is just not an option this side of a major roleplaying event.

From my point of view as a mud player too (not that I claim my player POV represents anyone but me), I wouldn't like to see treasured areas removed.

--matt

--matt
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