Re: How many muds have permadeath?
Well, healthy or not, we make emotional investments into stories that we partake in whether it be a movie, a book, or a beloved character on our favorite mud. We've had players cry over the loss of their deities, and others break down over emotional situations that their character often find themselves trapped in. In the end, I think that we play the games that tend to evoke the best (biggest) emotional responses in us that allows us to connect to a story. People just respond emotionally in very, very different ways.
Well, permadeath on games like Armageddon can happen in a senseless manner, but they aren't worthless to the people who play such games. The loss of a character, while emotionally impacting, doesn't wipe out the accomplishments of the character and the reason the character was created in the first place. Each time you go back with a new character, it's a new experience, and it's worth going back. Not so much for other games that don't have that roleplay support.
Magnus!! There's so much great history with Magnus, and he's still being discussed to this day. You should have opted for the permadeath of that character. I would have enjoyed killing him!
Last edited by Milawe : 05-01-2008 at 10:50 PM.
Reason: Fixed a weird, random carriage return.
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