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Old 10-07-2002, 12:00 PM   #4
Seronis
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Join Date: Oct 2002
Location: Cardington, OH USA
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Hmm making them write descriptions for every body part?  Now *I* for one think this is almost rediculous.  A players _race_ is what will determine these body parts so you should leave it up to your race object fill in default descriptions of what a player generally looks like.  If i'm looking at an elf the description should not mention that his ears are pointed unless i specifically look at the ears.   ALL elves ears are pointed.   Even if i _do_ look at his ears the only thing it should return as a description would be mentioning jewelry or such.

The way i see it is if every player has to have these 'extra' descriptions you are wasting a lot of memory by having it mandatory.  Also to simplify your look code you might want to do

>look <target>  <bodypart>

That way you can have any such 'extra' descriptions just in a linked list of description objects much like diku does for rooms.  This will also keep

>look ear

from looking at the set of earrings on the ground rather at bob the elfs ear.
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