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Old 09-02-2007, 06:18 PM   #19
Atyreus
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Join Date: Feb 2003
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Re: What Does "Fair" Mean?

Therein lies the argument. Time and money are often interchangeable assets. This is especially true when what we are discussing is discretionary time use (which would cover time spent gaming). Someone with twelve hours a day to spend on online gaming is most likely in a situation where they could easily spend four hours of that delivering newspapers or mowing lawns in order to obtain the money that would be required to compete in most pay-for-perks games.

Aside from the obvious misfortune of such an individual's position, how is it any different than the situation faced by a working gamer who only has two hours a day to game because the rest of the day is spent working (to afford things like food, rent and an internet connection) and sleeping? Not that it really matters. We don't declare graphical MMORPGs unfair because they aren't readily accessible to blind players, or because some people still do live in areas without broadband access.

If you don't have money to spend on games, don't play games where that inability to spend money will put you at a disadvantage. But don't call such a game unfair just because it has a set of rules that inconvenience or disadvantage you. Just find a game with rules more to your liking.
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