Re: A few questions about running a MUD?
From your posts details be prepared to simply look at it as a pastime and not a real project with an opening that will garnish lots of players. You can be optimistic, but in my experience taking on your own code and stuff is going to be pretty taxing. There's a only a select few muds I can count on one hand who have done it, (kavir and GW2 comes to mind), and who have done it right.
Either way, good luck, you'll need it.
Also I'd go with Fedora if you're going to use linux which I assume you are.
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