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Old 12-10-2005, 07:39 AM   #5
Fishy
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Join Date: Apr 2004
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Instead of debating multiplaying...
Players: Choose a mud where multiplaying does not help you.
Coders: Make it so that multiplaying doesn't really help... unless you plan to allow multiplaying.

On a side note: some players love to script (I did once aswell, although I got permission for my little bot). So while it might not sound like much fun for the average player but maybe there is some interest in making a game where not only is scripting allowed, but necessary to survive (or winning a fight at any rate). However I can see a problem with the learning curve for something like that, maybe if you began with some pre-written in-game scripts?
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