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Old 11-21-2011, 05:42 PM   #2
DarkOzma
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Join Date: Feb 2006
Location: On Dragonball Evolution
Home MUD: Dragonball Evolution
Posts: 36
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Re: "End game" content?

On DBE, I use a series of quests to be able to access the end-game boss MOBs. There's multiple tiers of end-game bosses that each reward better equipment. These boss fights are usually done with 3-10 players and each have a different set of fight triggers. I've also added in PK Wars that are used to keep the high levels busy by rewarding them with Battle Tokens that they can use to purchase new equipment that rivals that from some of the bosses. When I says bosses, I mean over major 50 boss MOBs that all spawn at different times and have different requirements to access.

Most of this has helped retain a player's interest in DBE over the years. With new zones and bosses being added often, it takes a while to get stale. Players are always wanting better equipment and they love the group fights. Yea DBE has remorting and a lot of zones to explore but I think in the end, it's the in-depth quests and boss fights that make up DBE's end-game.
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