FMud 0.3 released
Bright versions of ansi colours are now displayed correctly and fully configurable, and I've also improved the parsing so most of the colour bleed type bugs should be gone.
I'd also be interested in hearing what other features people would like to see in FMud, bearing in mind that it's supposed to be a basic generic client. There are a lot of things you can do with flash in terms of custom windows, buttons, gauges etc., but most of these would be game specific.
Bugs, comments, feedback or suggestions to
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