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Old 06-04-2002, 03:34 AM   #7
Orion Elder
Senior Member
 
Join Date: Apr 2002
Posts: 346
Orion Elder is on a distinguished road
About vampires. My codebase has Stalkers (super powered hunters that have the ability to kill vampires and werewolves) that gain certain skills upon reaching age 21. Those stalkers are born randomly into the population.

We also have vampires. Vampires are blood suckers that burn in light, have special abilities and powers, and are born from a blood ritual performed by Draconians. The blood of the draconian is put into a flask, which upon drinking it will kill the drinker. They will then become a vampire. If staked with a wooden stake they will get wood poisoning. If they die with wood poisoning, they revert to a normal person. Vampires are also naturally evil (though they can be good), charismatic, and intelligent.

Werewolves work more or less the same way, only they come from a blood ritual of Nephilim. Silver stakes and silver poisoning, and they are naturally good (though they can be evil, tough, and wise.

We have groups built around the specific purpose of furthering their cause (Darklings, which include Stalkers, Vampires, and Werewolves are built around one group, while Darklin hunters are built around another ... Stalkers are the only Darkling that can't be detected, so they can be in either group).

Upon becoming a darkling you assume any innate skills, spells, strengths and weaknesses they may have. Darklings (aside from Stalkers) are innately weakened by blessed weapons and are stronger against dark weapons. There is a good bit more, but I'd be here typing all night if I tried to put it all down.
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