Re: Nerf, or buff something else
Some skills should remain powerful. Bash is a legitimate skill that stops spellcasters. That's how it should work. This also all depends on the system in place at the mud in question. You don't have to concern yourself as much with balancing on roleplay intensive muds because realism is always going to be favored by the players normally. On PK muds however this is not the case and balancing between the classes is a huge ordeal. The same applies to games like world of warcraft. I don't think you can ever balance these games because they are constantly changing to suit the needs of players who want more more more. So really this discussion is moot for certain games, and up for debate on others.
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