Thread: Banned in China
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Old 02-02-2005, 11:12 PM   #14
Robbert
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Join Date: Apr 2002
Location: #### Paso, Tx
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For several years we had a player from China who played the game for which I programmed. She was a 'visitor' to the area, and had a handler to escort her outside of her compound. She was there when the US airplane was forced to land there after being hit by the Chinese fighter, and had no idea it was happening until we asked her about it.

That's when I found out there was a lot of censoring of information available to them (even the visiting class) by the government. I remarked at the time that I was surprised that MUDs (in general) were not banned, and figured that it was simply because we were so small, it was barely a blip on a log somewhere.

I'd be willing to bet that the majority of MUDs are not blocked, because it would be akin to plugging a leaky sieve to effectively prohibit the traffic while not impacting anything else.

Matt, you've achieved Nation-Notice status. You are entitled to more hit points now, and will find that you can set some low-level wizard values now. Congratulations. Don't forget to save. I'd say it says something about how effective you are as an industry entity, to be singled out by that country.....

I think that your being so highly advertised now (comparatively speaking, in relation to other MUDs) is probably the source of the whole situation. You could talk to Mr Ma at Alibaba.com and try to pass IRE off as a B2B supplier - let small startup entities in China itself provide local connectivity to your site through their systems.... it could work, I say!
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