The commercial muds have become particularly active in terms of promotions and advertising in the last couple of years, which is part of the reason why a number of non-commercial mud developers have moved elsewhere - but that's really more of a TMS thing. I'm not really sure what you mean by broading of the definition of a mud, though...some people always try to change its meaning (then try to introduce redundant acronyms such as 'mu*'), however that's not really anything new.
Well not really - I mean, the original MUD (aka "MUD1") went commercial in 1984. Then there was MUD2 in 1986, Gemstone in 1987, Gemstone II in 1988, etc. By 1990, when the first TinyMUDs (MUCK, MUSH, MOO, etc), LPmuds and DikuMUDs started appearing, there was already a small selection of commercial muds, such as Federation II, Avalon, Dragon's Gate, etc.
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