Re: custom clients. Good or bad?
There's these two neat programs, they've both shipped on every version of Windows in existence except for Vista, their called telnet, and hyper terminal... (Hell, even on Vista their incredibly simple to install) As for Mac/Linux, well telnet has shipped in EVERY version of them, so yeah stating that to play muds requires having to download a 3rd party client is really just well, not true, for most people.
Oh, and to stay on topic, custom clients are great, as long as they aren't enforced. Custom clients being an option is neat, being the only way to connect to a mud (goto crackwhip.com if you aren't sure exactly what I mean) is lame and will cause many people accustomed to their favorite client to flat out not play your game at all.
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