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Old 08-11-2005, 04:17 PM   #22
Starling
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Join Date: Aug 2005
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Hmmm, I am not really understanding the question you are asking, Kinnith.

There is code in the game for burying something. Be that the corpse of your fallen enemy, a piece of equipment you don't want to meet someone in person to give them, or the fabulous forty copper pieces you just collected. People even bury equipment in the case that they are going into a situation where they think they will likely die.

But there is a distinction between these things, which are all IC reasons for burying things, and the knowledge that "if I bury this, then the items which are truly too high-level for me to hold on to will NOT repop on the mobs which usually hold them (and which I am not currently strong enough to defeat), but will still be available for me to get, since I'm burying them in this difficult to reach and out of the way place before I log off and trigger this code feature".

This is an OOC response to code, not an IC response to IC pressures of the game. It is clearly the game designer's intent that a very young character be allowed to use the most powerful armor in the game, and also that the same character doesn't have much chance to hang on to it for long. The code supports that. This player is trying to thwart it by doing something that, as has been pointed out by others on this thread, there aren't good IC reasons to do.
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