Re: Starting a Mud without any coding exp.
I started with a code base, no coding experience. I've learned the basic C++ thru books, and online references. I have fixed code errors, and bugs in the game.
The big difference with coding and building, is if you edit the code, you have to recompile the game. Which means you need to know Linux, to have the changes take place. All in-game things, like building, you simply reboot the mud.
If you have never coded, pick up a tool like NOTEPAD++, which helps you read the code in a uniform format.
Also you can use a website like
Good luck.
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