Simple answer, make it a pure RP game, and be sure everyone knows it.
What I hear from you is someone who wants RP reasons to drive people's actions, but that just will not happen in a game that caters to H&S players.
If people want to play for power, equipment, or levels fine, there have always been, and will always be, places for that. But if what you want is a game with some depth focus on the RP, Storyline, and the other elements that have it.
PreScreen new players, require a little background data, and you will filter out those who are too impatient to wait. That alone can easily remove a good 75% of the players you do not want.
A.T
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