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Old 03-14-2009, 01:58 AM   #16
locke
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Join Date: Jan 2009
Home MUD: nimud.divineright.org 5333
Posts: 195
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Cool Re: Revolutionary New OLC and Scripting

From what I can see, DG scripts can't do the things NIMScripts do, because DG scripts aren't written this way at all. NiMScripts aren't exactly in their best form, but they offer far more logic power than DG scripts. DG scripts seem to be a bit more specific in how they handle events, where NIMScripts are more general and have wider applicability. Plus, a newly added sub-language called "Building Scripts" is unlike anything available on a MUD before this release on 03/09/2009.


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