Agreed KaVir, to some extent. In a plotline-driven game atmosphere though (whether it's RPI or only encouraged), it's the guy who finds the clue who saves the day. Skills (other than perception if it happens to be a skill) are almost irrelevant. A level 1 newbie jeweler can be the hero just as easily as the level 150 necromancer nobility vampire, in such an atmopshere.
It all depends on the type of game, which is why I don't think making a blanket statement regarding "fairness" holds any weight at all.
In a PvP game, sure - y'all need to start out with the same opportunity, and working your way up could mean your character's quick demise.
But in an RPI, working your way up is the whole point.
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