Thread: Hi, New to this
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Old 01-16-2006, 02:26 AM   #4
Brody
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Join Date: Apr 2002
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Re: MUSHes.

These are a sub-genre, if you will, of the broader MUD genre. The name stems from the usual codebase employed: PennMUSH or TinyMUSH, primarily.

They tend to be RP-focused and don't *always* have a lot of coded systems (although there are certainly quite a few MUSHes that offer plenty to do when it comes to bells and whistles). But even those that do feature coded systems still tend toward a reliance on interactive improvisational storytelling between the players.

You'll probably find that there's a higher premium put on interaction, language and literacy on a MUSH than on a more traditional MUD. (However, this doesn't mean some code-heavy MUDs *can't* be excellent RP venues. Just as some MUSHes can allow coded toys and RP to co-exist peacefully, so too can more familiar MUDs.)
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