A few weeks ago we had a builder who was adamant about doing his room descriptions in color - so adamant in fact that he quit when we told him he couldn't do it.
I'm all for using color to highlight certain key words, on scoresheets, the who list, messages, etc., but not in room descriptions. At that level it becomes distracting.
The two most important things I think should be considered when using color are to allow players to customize it (at the least have an on/off option), and be uniform across the game. If you're colorizing room descriptions, do it for every single one, not just certain areas. I can tolerate games with colored area descriptions, but only if the color isn't completely random... this room blue, that one bright green gets annoying real fast.
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