View Single Post
Old 09-02-2007, 08:12 AM   #2
Galleus
Member
 
Join Date: Apr 2005
Location: Amherst, MA
Home MUD: Aetolia, the Midnight Age
Posts: 34
Galleus is on a distinguished road
Send a message via AIM to Galleus
Re: "Winning" a MUD?

My immediate thought is less about the feasibility of creating win conditions in a MUD, which I don't dispute could be done with a system similar to what you propose. But along with this, you're basically setting it up so that your builders and coders need to completely rewrite the world every year. That's a pretty harrowing thought. And if the time period were to shift backwards instead of forwards based on something that would take the whole of the year to play out, you then have to prepare for multiple contingencies, amplifying the amount of work that'd be required.
Galleus is offline   Reply With Quote