Re: Advanced AI in MUDs
In most cases you don't need to, true, but if used in moderation such behaviour can make the world feel more alive - and more immersive.
It could also be tied in quite nicely with various quests/missions. For example, if you've been hired to assassinate Bob the Farmer, it's nice to know that sooner or later he will visit the latrines (or go home), allowing you to kill him without witnesses. In most muds he'd just stand there, perhaps randomly wandering a bit from time to time, and that doesn't really give you the opportunity to use tactics other than brute force to take him out.
|