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Old 06-04-2002, 07:43 AM   #2
Torren
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Whats more then likely happening is you have a message going to all the players on the mud using the descriptor_list. bascily then arn't fully created, aka descripotr->character == NULL. gdb should show you what function is casuing the crash. What you'll more then likely need to do is add or add to the if statment d->connection == CON_PLAYING, or something like that I'm just guess based on how Rom works.
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