Re: Guidelines for an RPI mud.
I believe that the only goal is to be able to find a new rpi mud that's going to be what an rpi player is expecting. I hate wasting my time on games with tons of chatter about nothing on a million global chanels, no character descriptions and no death. I'm sure that those games are lovely. But I don't want to play them. So, all of you who object to the term RPI just tell me how I will know when a new mud opens whether or not it's a waste of my time. What are the muds I'm looking for called?
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