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Old 01-13-2006, 12:19 PM   #11
Slanted
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Join Date: Oct 2002
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It's only repetitive in real life if you look at a high level view of it. You have to get very specific to recognize the differences. For instance, I have watched glass blowers make a plethora of different sculptures, and every one of them had unique techniques applied to the piece. Sure, they were all blowing glass, but each item took a hundred different and unique turns to create the end result. It is the same with drawing or most art. I think a lot of crafing systems take the idea that humans should be like machines and crank out a thousand of item X instead of the traditional craftsman approach where you take every product individually and try to tailor it to the needs of the situation.

Basically what I am saying is when I draw, I don't consider it 'adding line 1' 'adding line 2' etc. I'd like a system that captures the artistic approach. I'd code it myself, but then I'd probably derive no joy out of using it , hehe.
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