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Old 09-08-2010, 12:52 AM   #39
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
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Re: Veterans of Roleplay Intensive MUDs

I see zero difference in an Atonement chat client and an chat channel on the game that may or may not be used as the player decides. In fact, I find a chat client even more disruptive as you are fully invested in an alternative window for jumping back and forth.

Would it not qualify as fully immersive if a player could tune every channel out in the game whether it be OOC or IC channels as a player sees fit? To me this is letting the player decide what they can or cannot handle.

Certainly you wouldn't ask a player to disconnect their phone, turn off the tv, don't answer their front door, ignore everyone around them, and put cotton in their ears prior to logging on to your game, lest something distract their immersion, right?
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