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Old 10-25-2002, 10:47 AM   #3
Klered
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Join Date: Apr 2002
Location: Boston USA
Posts: 39
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My head builder likes to use room echos that involve the players in some conversations of passer byers .

Here is an example -

Player enters room, maybe hangs out, if they are they long enough, the room fire's a random echo.

Some girls walk in snickering to eachother.

Can you believe what Fortras did?

He is drunk again and he gets a little frisky, I hope my dad doesn't
catch him drunk or else he will be fired.

The girls leave giggling.
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so the players will of course see the girls as they walk around, but a balance between the recho's and the mobiles works very well.



Kl
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