Re: Where have we gone wrong? *may trigger :p*
I should point out that there are infact "roomless" text-based muds that effectively use 2-d or 3-d coordinate systems in a manner in which you can visually track the opponent's dynamic physical location in real-time, whithout waiting for the screen to scroll, and without using some special gui client, whether it's another player, or an AI char.
-obit
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