Re: Do MUDs need to be "brought into the 21st century"
I'm curious what you make of the long list of , as it seems to me that there's something we could learn those among them that have been more successful than any MUD has ever been. I understand you feel the way most people feel here about graphics, but to me it seems that by giving up a little bit of ability to produce content cheaply, you gain reach, and that hundreds of thousands of people seem more prepared to play a game with "A static graphic that doesn't reflect what's happening in the game" than one with no such graphic.
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