Re: Do MUDs need to be "brought into the 21st century"
Plamzi, does the above sound familiar? =>
To sum up:
1) The MUD experience can be improved with good UIs that organize information well, provide clickable command options, a pretty window dressing, etc.
2) A full on graphical front-end for your game will likely alienate your existing players who kept you running all these years. If you want to make a fully graphical game, then make it! Just do it as a new game, not a retro-fit onto your existing MUD. Be aware that it probably won't be perceived as a MUD at that point.
3) Hybrids are probably too expensive to justify their cost if done well, and will get you "" more likely than not. People who want a graphical game still won't like all the text, and people who want a text game will find that the graphics slow down content development, kill spontaneity, hinder imagination, and simply aren't what they came for.
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