We have the preset colors which seem to be adequate for the mud that I code for allowing a range of colors which can be bolded which provides more colors.
I have to agree with some of the previous posts though, too much color gives me a headache. A long while back I visited a mud that looked promising in description, but unfortunately everything was in bright blue, with some bright green and bright red thrown in, and I had a migraine and refused to read the screen within 5 minutes.
I do like color, but every single thing does not need to be a color. I think color should be used to make things stand out, like titles, and that players should be allowed to use color on certain things, like decoration of their eq, titles, and their maincolor preferences.
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