Thread: Moneyless MUD
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Old 09-13-2008, 07:33 PM   #6
Kitab
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Re: Moneyless MUD

OK, thanks. Seems I need to do a lot more scouting around to see what certain games do. And yes, that specific fiend idea is really good - I didn't actually think of it that way!

Yes! Quite right.


It's possible, but it would never be 'legal tender' in any meaningful or enforced way. And that's not how I imagined it, anyway. I'll get back to you on that, because it may involve a lengthy discussion. It sounds as if most of what I'm talking about constitutes general features of muds, with the exception of the moneylessness. So are there are any muds that have no money - by which I mean currency that you would simply have to use in order to be functional in the game?

I can imagine. But it works in The Sims, so there must be circumstances under which it can be worthwhile. It would actually be quite interesting to compare the mechanics of a game like The Sims to the mechanics of an RPG, because even in The Sims you have skills acquisition and 'advancement' (in career).
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