Hello, I just thought I would weigh in with some thoughts from my experience.
First, though, let me say hello and comment on what a pleasant discourse this has been so far, filled with some interesting ideas and points raised by several. Although I often follow these forums, I rarely post because I do not want to be slagged.
From my perspective, I don't see why a MUD can't be adapted to an in-between status, for the pleasure of a group who fall in the gray area between the MMORPG and MUD players... the game needn't be, in my outlook, an either-or.
There are, after all, older categories of graphical games, such as the side-scrollers, and the adventure game format of successive screens telling a story. These formats might be more appropriate for presenting the richer, more personally interactive content of a MUD.
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