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Old 03-11-2008, 02:16 AM   #18
Newworlds
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Join Date: Aug 2007
Name: NewWorlds
Home MUD: New Worlds
Posts: 1,425
Newworlds will become famous soon enoughNewworlds will become famous soon enough
Re: Looking for an RPI, where the 'I' stands for "Immersive"


This is total hogwash. Saying a MUD is RPI because it has permadeath is like saying a MUD is a RP MUD only if it has unique languages or specific religions or skills levels and guilds. I've heard this argument about "permadeath" being the end all of Roleplay Intensive games and find it rediculous. NW has Permadeath and Resurrected death but neither define the game as Roleplayable or Roleplay Intensive. Nor does the ability to PK define it as intense. By that argument you could say you are not a truly roleplayable world or intense world without ships that sail at sea with the risk of being sunk by pirates or sea monsters or gods that can smite you down for heresy at any moment.

Roleplay by definition means that you act and react in concert with how your character will act and react not how many emotes the game has, how emotes are done, how death occurs, or how many languages and variants of currency the game holds. Roleplay intensive has nothing to do with whether your character can be nuked, die easily on every quest, never come back or takes you four years to reach level 2. Intensive Roleplay is self defined by the individual subjectively not by some consensus from a MUD that has all out pk or permadeath.

Roleplay Enforced on the other hand, while it can vary from game to game slightly, can at least be more definable in that the game management enforces players to stay in character by definition of rules.
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