Thread: SF Game Concept
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Old 06-27-2002, 05:37 AM   #8
thelenian
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If you're truly planning on making colony environments hostile, you'll need to reconsider your figure of "5-10" per colony. You have to realize that those 5-10 people will not all be online at the same time all the time. If this is going to be even a moderately serious RP game, there will need to be the actual realistic possibility of character permadeath. Taking that into account, it will take a player whose char dies on a colony at least several RL days to make it back to that colony with a new char. Given that colonies are harder to stay alive on with less people for support, a colony of 5-10 could easily be destroyed by the environment alone very quickly. That's not even counting the occasional player with a penchant for PK. You might want to consider starting your game with only a single planet to colonize in the beginning, until you get a fair sized (20+ concurrent peak, 80+ unique people daily) pbase going.
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