Actually yes, that is part of it. Each arm will have their own balance as will legs. But being off any part of balance still stops movement(otherwise everyone would just hit-and-run). As you mentioned, it allows for each weapon wielding arm to do more, and perhaps someone trained in martial arts and swords could add in a kick as well.
We have also designed things so our mobs can take body part damage(each one of their attacks require certain body parts), can take most afflictions, etc. This will make mobs more like players and not punching bags. Those sentient mobs will also be able to "learn" and "judge" what is the best attack(or defense) to use against you.
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