Re: What do you think happened to LPmuds?
Then, what makes Threshold think there's such a dearth of LPMuds? How would he know? Every single game that calls itself "custom" could be one, and there are a decent number of games that call themselves custom. Maybe it's not as lonely in LPworld as he thinks. Maybe it's an incredibly popular system. If the code bases can be that different, then there really isn't any way he, or you, or anyone else, would know. Then why would Threshold create this thread in the first place?
I don't know anything about LPMud. I just know some game operators tell people their game is an LPMUd. If there's no way to tell, and if it doesn't violate copyright by -not- saying so, why do some people specify and others don't? I thought it was a codebase, like Diku, GSL, and MOO are codebases. I never had any reason to know it was something else.
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