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Old 10-07-2003, 11:32 AM   #19
Treestump
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Join Date: Feb 2003
Location: Austin, TX
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It simply comes down to the concept of what a "quality" text based game is.  You could have the most elegant and detailed descriptions in the world and still have a down-right terrible text based game.

Maybe I'm just being naive here, but we have zones with copied room descriptions over at Necro and I would like to think we were still a "quality" game.
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