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Old 04-01-2014, 06:10 AM   #7
aktillum
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Join Date: Mar 2014
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Re: Locking skills behind guilds?

Achaea was like this for a long time, with skills being locked to class-based guilds. You were allowed you to quit your guild with your skills intact at guildrank 3. But they moved to an auto-class system and turned guilds into Houses that accept members from multiple classes (usually 3-4 classes per House, with 3-4 Houses per city) and though a small portion of the of the playerbase cried doom and gloom and the ultimate death of RP in Achaea, the game has been much better ever since.
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